Big Picture

Problem

The Solution

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Big Picture

The metaverse is now

a metaverse with beautiful architecture and peoplea metaverse with beautiful architecture and people

Rapid advances in game engine, generative AI, blockchain, cloud, 5G, VR/AR and haptic technologies are converging to make the future metaverse possible today.

Hundreds of millions of people are already playing and creating in immersive virtual world environments like Roblox, Fortnite and Minecraft.

Mass consumer and enterprise adoption is inevitable as unbelievable experiences are built by an open ecosystem of creative talent who will unlock the true power of the metaverse.

Problem

Simulation scale matters

CCUs
GAMES ENGINE

40-80 CCUs

$3-5 / pm

SPATIAL
PARTITIONING

800-10,000 CCUs

$10-150 / pm

MetaGravity
Not constrained by mathematics
UNLIMITED
<$1 / pm
Cloud Cost Per User

Increasing complexity and scale in metaverse applications with full physics interactions and collisions requires more compute capacity.

The simulation "compute budget" is a function of size, persistence, and fidelity of a game, as well as the number of concurrent users, complex AI beings, and interactive objects.

The distributed compute infrastructure required to support metaverse-scale gaming has remained a really hard problem to solve. Games engines have a limit of <100 concurrent players in a single shard even for simple games. Spatial partitioning platforms have a fixed mathematical limit of 1-15k concurrent users and are costly and difficult to use.

Games developers have had to design around the limitations of available infrastructure. The more rich a metaverse world becomes, the fewer people can interact.

Until now...

The Solution

MetaGravity delivers

01
Ultimate scale

Proven approach to concurrency that is not limited by mathematics.

Already testing to 100k+ players in a single shard - scaling to 1-10m+ within 12 months.

Full physics simulation with collisions, AI beings, persistent interactive objects.

Network optimisation platform to deploy games globally.

02
Lowest Cost

Highly efficient simulation reduces cloud capacity and energy consumption.

Average cost per user follow sub-linear curve rather than n^2 exponential.

Cloud operating costs reduced by 90-99% compared to spatial partitioning.

Metaverse games and virtual worlds can operate profitably.

03
Easiest to use

Build directly in any leading games engine (including bespoke).

No lower level programming skills required.

Faster and cheaper integration of new features.

Cloud-agnostic (including on-prem).

Opening a world of new creative opportunities for developers.

We have invented a novel model of concurrency and parallelism which removes any mathematical limit to the scale of metaverse game or virtual world simulations that can be distributed on the cloud.

The efficiency of our infrastructure reduces cloud operating costs (and climate impact) by 90-99% compared to spatial partitioning platforms.

We offer an idiomatic developer experience with deep integration into Unreal Engine and other leading games engines. No game "rebuilds" or lower level programming are required to deploy on our platform.

We will enable decentralised permissionless access and build the foundations for interoperable assets for the open metaverse.

Focused on

Metaverse scale games

Persistent MMO games

User generated sandbox platforms

Web3 blockchain games

NFT communities

Focused on

Virtual world simulations

Digital twins / cities

Culture, art and fashion

Music and sport

Metaverse platforms

Enterprise and social collaboration

Meet us at

Our next event

Korea Blockchain Week

September 4th - 9th

Seoul

SET UP A MEETING

Upcoming events

Token 2049

September 13th

|

Singapore

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